/*
	File:		EI_Codec.r
	
	Description: Decompressor component resources

	Author:		QuickTime Engineering, JSAM

	Copyright: 	© Copyright 1999 - 2003 Apple Computer, Inc. All rights reserved.
	
	Disclaimer:	IMPORTANT:  This Apple software is supplied to you by Apple Computer, Inc.
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	Change History (most recent first):
		<3>		06/12/01	ERA		rezability for MAC and Win
		<2>	 	11/17/00	ERA		updating for PPC and X	
		<1>	 	11/28/99	QTE		first file
*/

/*
    thng_RezTemplateVersion:
        0 - original 'thng' template    <-- default
        1 - extended 'thng' template	<-- used for multiplatform things
        2 - extended 'thng' template including resource map id
*/
#define thng_RezTemplateVersion 1

/*
    cfrg_RezTemplateVersion:
        0 - original					<-- default
        1 - extended					<-- we use the extended version
*/
#define cfrg_RezTemplateVersion 1

#if TARGET_REZ_CARBON_MACHO
    #include <Carbon/Carbon.r>
    #include <QuickTime/QuickTime.r>
	#undef __CARBON_R__
	#undef __CORESERVICES_R__
	#undef __CARBONCORE_R__
	#undef __COMPONENTS_R__
#else
    #include "ConditionalMacros.r"
    #include "MacTypes.r"
    #include "Components.r"
    #include "ImageCodec.r"
    #include "CodeFragments.r"
	#undef __COMPONENTS_R__
#endif

#include "EI_CodecVersion.h"

#define	kEI_CodecFormatType	'EIDI'
#define	kEI_CodecFormatName	"Electric Image"

// These flags specify information about the capabilities of the component
// Works with 1-bit, 8-bit, 16-bit and 32-bit Pixel Maps
#define kEI_DecoFlags ( codecInfoDoes32 | codecInfoDoes16 | codecInfoDoes8 | codecInfoDoes1 | codecInfoDoesSpool )

// These flags specify the possible format of compressed data produced by the component
// and the format of compressed files that the component can handle during decompression
// The component can decompress from files at 1-bit, 8-bit, 16-bit, 24-bit and 32-bit depths
#define kEI_FormatFlags	( codecInfoDepth32 | codecInfoDepth24 | codecInfoDepth16 | codecInfoDepth8 | codecInfoDepth1 )

// Component Description
resource 'cdci' (256) {
	kEI_CodecFormatName,	// Type
	1,						// Version
	1,						// Revision level
	'appl',					// Manufacturer
	kEI_DecoFlags,			// Decompression Flags
	0,						// Compression Flags
	kEI_FormatFlags,		// Format Flags
	128,					// Compression Accuracy
	128,					// Decomression Accuracy
	200,					// Compression Speed
	200,					// Decompression Speed
	128,					// Compression Level
	0,						// Reserved
	1,						// Minimum Height
	1,						// Minimum Width
	0,						// Decompression Pipeline Latency
	0,						// Compression Pipeline Latency
	0						// Private Data
};

resource 'thng' (256) {
	decompressorComponentType,				// Type			
	'EIDI',									// SubType
	'appl',									// Manufacturer
#if TARGET_REZ_MAC_68K
	kEI_DecoFlags,							// Component flags
	0,										// Component flags Mask
	'cdec',									// Code Type
	256,									// Code ID
#else
	0,										// - use componentHasMultiplePlatforms
	0,
	0,
	0,
#endif
	'STR ',									// Name Type
	256,									// Name ID
	'STR ',									// Info Type
	257,									// Info ID
	0,										// Icon Type
	0,										// Icon ID
#if TARGET_REZ_MAC_68K || TARGET_REZ_WIN32	// Version
	kEI_CodecVersion,
#else
	kEI_CodecVersionPPC,
#endif
	componentHasMultiplePlatforms +			// Registration Flags 
	componentDoAutoVersion,
	0,										// Resource ID of Icon Family
	{
#if TARGET_OS_MAC
	#if TARGET_REZ_CARBON_CFM
		kEI_DecoFlags,						// Component Flags 						
		'cfrg',								// Special Case: data-fork based code fragment
		256,	 							/* Code ID usage for CFM components:
												0 (kCFragResourceID) - This means the first member in the code fragment;
													Should only be used when building a single component per file. When doing so
													using kCFragResourceID simplifies things because a custom 'cfrg' resource is not required
												n - This value must match the special 'cpnt' qualifier 1 in the custom 'cfrg' resource */
		platformPowerPCNativeEntryPoint,	// Platform Type (response from gestaltComponentPlatform or failing that, gestaltSysArchitecture)
	#elif TARGET_REZ_CARBON_MACHO
		kEI_DecoFlags, 
		'dlle',								// Code Resource type - Entry point found by symbol name 'dlle' resource
		256,								// ID of 'dlle' resource
		platformPowerPCNativeEntryPoint,
	#elif TARGET_REZ_MAC_PPC
		kEI_DecoFlags, 
		'cdek',								// Code Type
		256,								// Code ID
		platformPowerPC,
	#elif TARGET_REZ_MAC_68K
		kEI_DecoFlags,
		'cdec',
		256,
		platform68k,
	#else
		#error "At least one TARGET_REZ_XXX_XXX platform must be defined."
	#endif
#endif
#if TARGET_OS_WIN32
	kEI_DecoFlags, 
	'dlle',
	256,
	platformWin32,
#endif
	};
};

// Component Name
resource 'STR ' (256) {
	"Electric Image Codec"
};

// Component Information
resource 'STR ' (257) {
	"Decompresses images stored in the Electric Image format."
};

#if TARGET_REZ_CARBON_CFM
// Custom extended code fragment resource
// CodeWarrior will correctly adjust the offset and length of each
// code fragment when building a MacOS Merge target
resource 'cfrg' (0) {
	{		
		extendedEntry {
			kPowerPCCFragArch,					// archType
			kIsCompleteCFrag,					// updateLevel
			kNoVersionNum,						// currentVersion
			kNoVersionNum,						// oldDefVersion
			kDefaultStackSize,					// appStackSize
			kNoAppSubFolder,					// appSubFolderID
			kImportLibraryCFrag,				// usage
			kDataForkCFragLocator,				// where
			kZeroOffset,						// offset
			kCFragGoesToEOF,					// length
			"EI Codec",							// member name
			
			// Start of extended info.
			
			'cpnt',								// libKind (not kFragComponentMgrComponent == 'comp' as you might expect)
			"\0x01\0x00",						// qualifier 1 - hex 0x0100 (256) matches Code ID in 'thng'
			"",									// qualifier 2
			"",									// qualifier 3
			"Electric Image Codec",				// intlName, localised
		};
	};
};
#endif

#if	TARGET_REZ_CARBON_MACHO || TARGET_REZ_WIN32
// Code Entry Point for Mach-O and Windows
	resource 'dlle' (256) {
		"EI_ImageCodecComponentDispatch"
	};
#endif