GETTING STARTED

	The projects in this folder are all MS-Dev Visual C/C++ projects
	that expect to find the QuickTime header files and libraries in the
	folder QTDevWin, which is assumed to be in the parent of the parent
	of the folder containing the .dsw files. If you have placed the required
	header files and libraries elsewhere, you will need to change
	the access paths of the projects.
	

QUICKTIME STREAMING SAMPLE CODE

	This folder contains sample code for QuickTime Streaming
	RTPMediaPacketizer components and RTPReassembler components.
	These components packetize or reassemble multimedia data that
	is streamed over RTP.


Sample Code Organization

	The sample code is organized into four MS-Dev Visual C/C++
	(version 5.0) projects, two for Component Video RTP components and
	two for IMA Audio RTP components.  Each project defines two
	targets, Release and Debug versions of a Win32 packetizer DLL or
	a Win32 reassembler DLL.
	
Building Win32 Component (.qtx) Files

	Each Win32 component file can be built in three stages.  First
	build the DLL, then build the QTML resources using Rez.exe
	(included in the QuickTime SDK), and, finally, combine the DLL
	and resources into a single .qtx file using RezWack.exe (also
	in the QuickTime SDK).
	
	Each project contains two batch files to facilitate this
	process, one for each DLL target. The batch files are called
	automatically when you rebuild the project.
