Uses of Class
quicktime.std.movies.MovieEditState

Packages that use MovieEditState
quicktime.std.movies   
 

Uses of MovieEditState in quicktime.std.movies
 

Methods in quicktime.std.movies that return MovieEditState
 MovieEditState Movie.newEditState()
          You can create an edit state by calling the NewMovieEditState function.
 

Methods in quicktime.std.movies with parameters of type MovieEditState
 void Movie.useEditState(MovieEditState anEditState)
          Your application can use this method to return a movie to its condition according to an edit state you created previously.