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Packages that use ImageSettable | |
quicktime.app.actions | |
quicktime.app.anim | |
quicktime.app.image | |
quicktime.app.players | |
quicktime.app.ui |
Uses of ImageSettable in quicktime.app.actions |
Fields in quicktime.app.actions declared as ImageSettable | |
protected ImageSettable |
NextImageAction.target
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Constructors in quicktime.app.actions with parameters of type ImageSettable | |
NextImageAction(int scale,
int period,
ImageSequencer images,
ImageSettable target)
Creates an ImageAction. |
Uses of ImageSettable in quicktime.app.anim |
Classes in quicktime.app.anim that implement ImageSettable | |
class |
TwoDSprite
A TwoDSprite is a specialised presenter for image data within the context of a SpriteWorld. |
Uses of ImageSettable in quicktime.app.image |
Classes in quicktime.app.image that implement ImageSettable | |
class |
ImagePresenter
This class represents an image that is loaded into memory. |
class |
ImageViewer
This class presents a sequence of Images that a user can view by simply clicking the mouse, or option clicking to view backwards. It takes an ImageSequencer object as its source images, and uses an ImagePresenter object internally to present the current image. |
class |
QTEffectPresenter
The QTEffectPresenter is used to present typically a QTFilter or QTTransition as a member of a SWCompositor. |
Uses of ImageSettable in quicktime.app.players |
Classes in quicktime.app.players that implement ImageSettable | |
class |
MoviePresenter
The MoviePresenter is used to present typically a movie as a member of a SWCompositor. |
Uses of ImageSettable in quicktime.app.ui |
Classes in quicktime.app.ui that implement ImageSettable | |
class |
PressActionButton
This class represents a normal button which fires the action event when the button is pressed. |
class |
PressReleaseButton
This class represents a button which fires the action event when the button is pressed and when it is released. |
class |
QTButton
This abstarct class provides the basic functionality for a QTButton which takes care of the event handling of the button. |
class |
ReleaseButton
This class represents a normal button which fires the action event when the button is released. |
class |
UIElement
This class handles all the tasks of updating and redrawing the TwoDSprite. |
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