Uses of Class
quicktime.std.image.Matrix

Packages that use Matrix
quicktime.std.anim   
quicktime.std.image   
quicktime.std.movies   
quicktime.std.movies.media   
quicktime.std.sg   
quicktime.streaming   
 

Uses of Matrix in quicktime.std.anim
 

Methods in quicktime.std.anim that return Matrix
 Matrix SpriteWorld.getMatrix()
          Returns the current transformational matrix used by the sprite world
 Matrix Sprite.getMatrix()
          This method gets the matrix property of this sprite.
 

Methods in quicktime.std.anim with parameters of type Matrix
 void SpriteWorld.setMatrix(Matrix matrix)
          This method sets the sprite world's matrix.
 void Sprite.setMatrix(Matrix matrix)
          This method sets the matrix property of this sprite.
 

Constructors in quicktime.std.anim with parameters of type Matrix
Sprite(SpriteWorld itsSpriteWorld, ImageDescription idh, EncodedImage imageData, Matrix matrix, boolean visible, int layer)
          This constructor creates a new Sprite object for a specified sprite world.
 

Uses of Matrix in quicktime.std.image
 

Methods in quicktime.std.image that return Matrix
 Matrix Matrix.copy()
          copies the contents of the one matrix into another matrix.
 Matrix GraphicsImporter.getMatrix()
          Determines the matrix to be used for drawing.
 Matrix GraphicsImporter.getDefaultMatrix()
          Returns the default matrix.
 Matrix DSequence.getMatrix()
          This method returns the matrix associated with the sequence
 

Methods in quicktime.std.image with parameters of type Matrix
 boolean Matrix.inverse(Matrix mr)
          creates a new matrix that is the inverse of a specified matrix.
 void Matrix.concat(Matrix b)
          Concatenates two matrices, combining the transformations described by both matrices into a single matrix.
 boolean Matrix.equals(Matrix m)
          Compares the contents of a matrix for Equality.
static void QTImage.fDecompress(EncodedImage data, ImageDescription desc, QDGraphics dst, QDRect srcRect, Matrix matrix, int mode, Region mask, PixMap matte, QDRect matteRect, int accuracy, CodecComponent codec)
          Decompresses a single frame image into a pixel map structure.
 void GraphicsImporter.setMatrix(Matrix matrix)
          Defines the matrix to use for drawing.
 void DSequence.setMatrix(Matrix matrix)
          This method assigns a mapping matrix to the sequence.
 

Constructors in quicktime.std.image with parameters of type Matrix
DSequence(ImageDescription desc, QDGraphics port, QDRect srcRect, Matrix matrix, Region mask, int flags, int accuracy, CodecComponent codec)
          Creating an instance of this class signals the beginning of the process of decompressing a sequence of frames.
DSequence(ImageDescription desc, EncodedImage data, QDGraphics port, QDRect srcRect, Matrix matrix, Region mask, int flags, int accuracy, CodecComponent codec)
          This constructor allows you to pass a compressed sample so the codec can perform preflighting before the first decompressFrame call.
 

Uses of Matrix in quicktime.std.movies
 

Methods in quicktime.std.movies that return Matrix
 Matrix Movie.getMatrix()
          This method allows allows your application to retrieve a movie's transformation matrix.
 Matrix Track.getMatrix()
          This method allows your application to retrieve a track's transformation matrix.
 Matrix Track.getDisplayMatrix()
          This method returns the track's display matrix.
 

Methods in quicktime.std.movies with parameters of type Matrix
 void Movie.setMatrix(Matrix matrix)
          This method allows your application to set a movie's transformation matrix.
 void Track.setMatrix(Matrix matrix)
          This method allows your application to establish a track's transformation matrix.
 

Constructors in quicktime.std.movies with parameters of type Matrix
TweenData(Matrix start, Matrix end)
          Allocates a TweenData object of type kTweenTypeMatrix from Matrix start and end values
 

Uses of Matrix in quicktime.std.movies.media
 

Methods in quicktime.std.movies.media that return Matrix
 Matrix SpriteMediaHandler.getMatrix(int spriteID)
          This method allows you to get the matrix property of a sprite.
 Matrix MovieMediaHandler.getCurrentMoviePropertyMatrix()
          This method gets the matrix of the currently instantiated embedded movie
 

Methods in quicktime.std.movies.media with parameters of type Matrix
 void SpriteMediaHandler.setMatrix(int spriteID, Matrix matrix)
          This method allows you to specify the Matrix property of a sprite.
 

Uses of Matrix in quicktime.std.sg
 

Methods in quicktime.std.sg that return Matrix
 Matrix VisualChannel.getMatrix()
          Allows you to get a channel's display transformation matrix.
 

Methods in quicktime.std.sg with parameters of type Matrix
 void VisualChannel.setMatrix(Matrix m)
          Allows you to set a channel's display transformation matrix.
 

Uses of Matrix in quicktime.streaming
 

Methods in quicktime.streaming that return Matrix
 Matrix Presentation.getMatrix(Stream s)
          This method gets the matrix of the presenter
 Matrix MediaParams.getMatrix()
          gets the matrix of the video component
 

Methods in quicktime.streaming with parameters of type Matrix
 void Presentation.setMatrix(Stream s, Matrix matrix)
          This method sets the matrix of the presenter
 void MediaParams.setMatrix(Matrix m)
          Sets the matrix associated with the video component
 

Constructors in quicktime.streaming with parameters of type Matrix
MediaParams(QDDimension dim, Matrix matrix, QDGraphics g, int lVol, int rVol, int bassLvl, int trebLvl)
          Creates a MediaParams object