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Packages that use Matrix | |
quicktime.std.anim | |
quicktime.std.image | |
quicktime.std.movies | |
quicktime.std.movies.media | |
quicktime.std.sg | |
quicktime.streaming |
Uses of Matrix in quicktime.std.anim |
Methods in quicktime.std.anim that return Matrix | |
Matrix |
SpriteWorld.getMatrix()
Returns the current transformational matrix used by the sprite world |
Matrix |
Sprite.getMatrix()
This method gets the matrix property of this sprite. |
Methods in quicktime.std.anim with parameters of type Matrix | |
void |
SpriteWorld.setMatrix(Matrix matrix)
This method sets the sprite world's matrix. |
void |
Sprite.setMatrix(Matrix matrix)
This method sets the matrix property of this sprite. |
Constructors in quicktime.std.anim with parameters of type Matrix | |
Sprite(SpriteWorld itsSpriteWorld,
ImageDescription idh,
EncodedImage imageData,
Matrix matrix,
boolean visible,
int layer)
This constructor creates a new Sprite object for a specified sprite world. |
Uses of Matrix in quicktime.std.image |
Methods in quicktime.std.image that return Matrix | |
Matrix |
Matrix.copy()
copies the contents of the one matrix into another matrix. |
Matrix |
GraphicsImporter.getMatrix()
Determines the matrix to be used for drawing. |
Matrix |
GraphicsImporter.getDefaultMatrix()
Returns the default matrix. |
Matrix |
DSequence.getMatrix()
This method returns the matrix associated with the sequence |
Methods in quicktime.std.image with parameters of type Matrix | |
boolean |
Matrix.inverse(Matrix mr)
creates a new matrix that is the inverse of a specified matrix. |
void |
Matrix.concat(Matrix b)
Concatenates two matrices, combining the transformations described by both matrices into a single matrix. |
boolean |
Matrix.equals(Matrix m)
Compares the contents of a matrix for Equality. |
static void |
QTImage.fDecompress(EncodedImage data,
ImageDescription desc,
QDGraphics dst,
QDRect srcRect,
Matrix matrix,
int mode,
Region mask,
PixMap matte,
QDRect matteRect,
int accuracy,
CodecComponent codec)
Decompresses a single frame image into a pixel map structure. |
void |
GraphicsImporter.setMatrix(Matrix matrix)
Defines the matrix to use for drawing. |
void |
DSequence.setMatrix(Matrix matrix)
This method assigns a mapping matrix to the sequence. |
Constructors in quicktime.std.image with parameters of type Matrix | |
DSequence(ImageDescription desc,
QDGraphics port,
QDRect srcRect,
Matrix matrix,
Region mask,
int flags,
int accuracy,
CodecComponent codec)
Creating an instance of this class signals the beginning of the process of decompressing a sequence of frames. |
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DSequence(ImageDescription desc,
EncodedImage data,
QDGraphics port,
QDRect srcRect,
Matrix matrix,
Region mask,
int flags,
int accuracy,
CodecComponent codec)
This constructor allows you to pass a compressed sample so the codec can perform preflighting before the first decompressFrame call. |
Uses of Matrix in quicktime.std.movies |
Methods in quicktime.std.movies that return Matrix | |
Matrix |
Movie.getMatrix()
This method allows allows your application to retrieve a movie's transformation matrix. |
Matrix |
Track.getMatrix()
This method allows your application to retrieve a track's transformation matrix. |
Matrix |
Track.getDisplayMatrix()
This method returns the track's display matrix. |
Methods in quicktime.std.movies with parameters of type Matrix | |
void |
Movie.setMatrix(Matrix matrix)
This method allows your application to set a movie's transformation matrix. |
void |
Track.setMatrix(Matrix matrix)
This method allows your application to establish a track's transformation matrix. |
Constructors in quicktime.std.movies with parameters of type Matrix | |
TweenData(Matrix start,
Matrix end)
Allocates a TweenData object of type kTweenTypeMatrix from Matrix start and end values |
Uses of Matrix in quicktime.std.movies.media |
Methods in quicktime.std.movies.media that return Matrix | |
Matrix |
SpriteMediaHandler.getMatrix(int spriteID)
This method allows you to get the matrix property of a sprite. |
Matrix |
MovieMediaHandler.getCurrentMoviePropertyMatrix()
This method gets the matrix of the currently instantiated embedded movie |
Methods in quicktime.std.movies.media with parameters of type Matrix | |
void |
SpriteMediaHandler.setMatrix(int spriteID,
Matrix matrix)
This method allows you to specify the Matrix property of a sprite. |
Uses of Matrix in quicktime.std.sg |
Methods in quicktime.std.sg that return Matrix | |
Matrix |
VisualChannel.getMatrix()
Allows you to get a channel's display transformation matrix. |
Methods in quicktime.std.sg with parameters of type Matrix | |
void |
VisualChannel.setMatrix(Matrix m)
Allows you to set a channel's display transformation matrix. |
Uses of Matrix in quicktime.streaming |
Methods in quicktime.streaming that return Matrix | |
Matrix |
Presentation.getMatrix(Stream s)
This method gets the matrix of the presenter |
Matrix |
MediaParams.getMatrix()
gets the matrix of the video component |
Methods in quicktime.streaming with parameters of type Matrix | |
void |
Presentation.setMatrix(Stream s,
Matrix matrix)
This method sets the matrix of the presenter |
void |
MediaParams.setMatrix(Matrix m)
Sets the matrix associated with the video component |
Constructors in quicktime.streaming with parameters of type Matrix | |
MediaParams(QDDimension dim,
Matrix matrix,
QDGraphics g,
int lVol,
int rVol,
int bassLvl,
int trebLvl)
Creates a MediaParams object |
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