Uses of Interface
quicktime.app.image.DynamicImage

Packages that use DynamicImage
quicktime.app.anim   
quicktime.app.image   
quicktime.app.players   
quicktime.app.ui   
 

Uses of DynamicImage in quicktime.app.anim
 

Classes in quicktime.app.anim that implement DynamicImage
 class Compositor
          The Compositor uses the SpriteWorld compositing services of the SWCompositor to composit an image out of its member objects.
 class SWCompositor
          SWCompositor provides the capability to composit a complex image together of disparate image sources and then treat the result as a single image which is presented to the user.
 

Uses of DynamicImage in quicktime.app.image
 

Classes in quicktime.app.image that implement DynamicImage
 class CompositableEffect
          This class is used to directly add an effect to a SWCompositor.
 class DSequenceFromMemory
          This class provides a mechanism for decompressing a sequence of images which were previously compressed using the CSequenceToMemory class.
 class QTEffectPresenter
          The QTEffectPresenter is used to present typically a QTFilter or QTTransition as a member of a SWCompositor.
 class QTImageDrawer
          Enables standard java drawing commands and graphics objects to have their content rendered by QuickTime within a QuickTime graphics space.
 

Uses of DynamicImage in quicktime.app.players
 

Classes in quicktime.app.players that implement DynamicImage
 class MoviePresenter
          The MoviePresenter is used to present typically a movie as a member of a SWCompositor.
 

Uses of DynamicImage in quicktime.app.ui
 

Classes in quicktime.app.ui that implement DynamicImage
 class PressActionButton
          This class represents a normal button which fires the action event when the button is pressed.
 class PressReleaseButton
          This class represents a button which fires the action event when the button is pressed and when it is released.
 class QTButton
          This abstarct class provides the basic functionality for a QTButton which takes care of the event handling of the button.
 class ReleaseButton
          This class represents a normal button which fires the action event when the button is released.
 class UIElement
          This class handles all the tasks of updating and redrawing the TwoDSprite.