Uses of Package
quicktime.util

Packages that use quicktime.util
quicktime.io   
quicktime.qd   
quicktime.qd.text   
quicktime.qd3d.camera   
quicktime.qd3d.math   
quicktime.qd3d.transform   
quicktime.sound   
quicktime.std   
quicktime.std.anim   
quicktime.std.clocks   
quicktime.std.comp   
quicktime.std.image   
quicktime.std.movies   
quicktime.std.movies.media   
quicktime.std.music   
quicktime.std.qtcomponents   
quicktime.std.sg   
quicktime.streaming   
quicktime.util   
quicktime.vr   
 

Classes in quicktime.util used by quicktime.io
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
 

Classes in quicktime.util used by quicktime.qd
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
RawEncodedImage
          RawEncodedImages keep the encoded image data as a pointer to some block of memory.
 

Classes in quicktime.util used by quicktime.qd.text
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
 

Classes in quicktime.util used by quicktime.qd3d.camera
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
 

Classes in quicktime.util used by quicktime.qd3d.math
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
 

Classes in quicktime.util used by quicktime.qd3d.transform
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
 

Classes in quicktime.util used by quicktime.sound
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandle
          The QTHandle class implements a handle that can be used in calls to QuickTime.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointer
          The QTPointer class implements a pointer that can be used in calls to QuickTime.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
 

Classes in quicktime.util used by quicktime.std
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
 

Classes in quicktime.util used by quicktime.std.anim
EncodedImage
          Objects that implement the encoded image interface implement a particular format for storing encoded image data.
RawEncodedImage
          RawEncodedImages keep the encoded image data as a pointer to some block of memory.
 

Classes in quicktime.util used by quicktime.std.clocks
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
 

Classes in quicktime.util used by quicktime.std.comp
QTByteObject
          Provides a representation of the native data structure as a byte array.
 

Classes in quicktime.util used by quicktime.std.image
ByteEncodedImage
          ByteEncodedImages keep the encoded image data as an array of bytes.
EncodedImage
          Objects that implement the encoded image interface implement a particular format for storing encoded image data.
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
IntEncodedImage
          IntEncodedImage keep the encoded image data as an array of ints.
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandle
          The QTHandle class implements a handle that can be used in calls to QuickTime.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
RawEncodedImage
          RawEncodedImages keep the encoded image data as a pointer to some block of memory.
StringHandle
          This class is used to store 7bit ASCII value strings
UtilException
          A General catch all class that is used to signal errors that occur from QT calls
 

Classes in quicktime.util used by quicktime.std.movies
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandle
          The QTHandle class implements a handle that can be used in calls to QuickTime.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointer
          The QTPointer class implements a pointer that can be used in calls to QuickTime.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
StringHandle
          This class is used to store 7bit ASCII value strings
UtilException
          A General catch all class that is used to signal errors that occur from QT calls
 

Classes in quicktime.util used by quicktime.std.movies.media
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandle
          The QTHandle class implements a handle that can be used in calls to QuickTime.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointer
          The QTPointer class implements a pointer that can be used in calls to QuickTime.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
QTVector
          This class represents a Vector of uniform sized objects into a handle.
 

Classes in quicktime.util used by quicktime.std.music
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandle
          The QTHandle class implements a handle that can be used in calls to QuickTime.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
UtilException
          A General catch all class that is used to signal errors that occur from QT calls
 

Classes in quicktime.util used by quicktime.std.qtcomponents
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandle
          The QTHandle class implements a handle that can be used in calls to QuickTime.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
UtilException
          A General catch all class that is used to signal errors that occur from QT calls
 

Classes in quicktime.util used by quicktime.std.sg
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
 

Classes in quicktime.util used by quicktime.streaming
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTPointer
          The QTPointer class implements a pointer that can be used in calls to QuickTime.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
QTVector
          This class represents a Vector of uniform sized objects into a handle.
 

Classes in quicktime.util used by quicktime.util
ByteEncodedImage
          ByteEncodedImages keep the encoded image data as an array of bytes.
EncodedImage
          Objects that implement the encoded image interface implement a particular format for storing encoded image data.
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
EndianFlipSpec
          This class is used to describe the fields of a data-structure that should have its endian order flipped.
IntEncodedImage
          IntEncodedImage keep the encoded image data as an array of ints.
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTHandle
          The QTHandle class implements a handle that can be used in calls to QuickTime.
QTHandleRef
          A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization.
QTPointer
          The QTPointer class implements a pointer that can be used in calls to QuickTime.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.
RawEncodedImage
          RawEncodedImages keep the encoded image data as a pointer to some block of memory.
StringHandle
          This class is used to store 7bit ASCII value strings
UtilException
          A General catch all class that is used to signal errors that occur from QT calls
 

Classes in quicktime.util used by quicktime.vr
EndianDescriptor
          An EndianDescriptor is used to describe the flipping requirements of a particular data-structure.
QTByteObject
          Provides a representation of the native data structure as a byte array.
QTPointerRef
          A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects.